So anyway, I carried on to texture my aircraft. I wanted to go for a very sports feel - as if its a sports airplane with decals and stickers all over. At the same time, I wanted to give it a circus feel.
I had to UV map every part before moving onto Photoshop. I'm starting to get used to the UV mapping process after working a lot on it during my school projects for the past two months. Here is the update:
That's all I've done so far. The wings aren't textured properly yet. I still have to UV map the wings and the wheels. I plan to remodel the propellor because I received feedback that it looks too small and puny. Once that is done, I would model the interior and texture whatever that is left.
Still a long process, but shouldn't be a problem. More later :)
Still a long process, but shouldn't be a problem. More later :)
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