I decided to adjust the shaders to give it a better look. I changed all the blinn shaders assigned to the body of the plane to car paint shaders. Then, I adjusted the window settings to have refractions and such. I did not assign the car paint shader to the wings because I thought the wings shouldn't be so reflective and have that car paint look, so I left it as blinn and adjusted the reflectivity settings to be low and blurry.
Next, I moved onto creating the interiors. Some of the textures of the outside could be seen inside, so I had to model some parts to hide that:
Monday, April 13, 2009
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