I updated the shading to tone down the reflectivity. I also added the poster textures. And for a test render, I added a few area lights with quadratic decay as the tube lights, two spot lights for the car headlamps, one over soft bluish fill light and rendered with final gather. Again, it’s a rough piece:
I need more colors in the scene. Right now, it looks very desaturated and dull and the focal point is not established correctly in the scene.
 
 
 
 
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